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Ruins Of An Ancient World

A personal project for portfolio purposes - Going for a realistic look using the power of Unreal Engine 4.

All the Hard Surface assets within this scene were modeled and textured by me.
The foliage belongs to Epic Games - UE4 Terrain pack. This scene was a test on how quick I could put something together with the use of certain resources available for free. It took roughly 4-5 days on and off, to get this scene up and running while working full-time.

I am very pleased with it's outcome and learnt a great deal.